Hitman Absolution brings back the return of the most favorite Assassin of all time , Agent 47 . Released 6 yrs after its last title Hitman : Blood Money , the game picks of from a different story line where Diana , his handler for a long time has finally betrayed the ICA and has taken a girl as hostage who is vital for a research in ICA . Benjamin Travis forms the ICA again and provides the contract to take down Diana to Agent 47 and to get the girls safely back .
At the end of prologue Diana reveals that the Agency was using the girl as a lab rat and asks 47 to promise her to keep the girl safe . Thus begins your mission as you go rouge from the Agency and with help of a info guy named Birdie its up-to you to put a stop to Diana's abductors , Benjamin Travis and Dexter , a Gang Lord .
Gameplay has been immensely upgraded or should I say degraded (according to Hitman Series's Fans) . What made Hitman famous was the absolute stealth and ' know-how ' to play the game. Because the beauty of the game lay in the ways you need to think like an assassin . What should I do to cross this area unnoticed . How to kill a target with without using force etc . This absolute scheming of the player character , is what made Hitman an absolute beauty to reckon with . It all exists in Absolution too . But have been made damn easy . How, u ask ? , Well say hello to Instinct Talent of Agent 47 . They say in the beginning that Agent 47 is A veteran and hence as a result knows what he is doing . But since the player ( us) needs to know what 47 is thinking , Instinct comes into play .
Instinct ::
Instinct highlighting the patrol Path |
Disguises ::
I really loved the Scarecrow disguise you get to don in a field level . Its the absolute best :D
Assassin's Way ::
Its like playing the game like the way , a true assassin would react and execute a mission . This can be tracked by a style meter that goes off in the top right hand corner . Everytime you kill someone who is not a target the style meter is going to reduce your points that allows you to unlock new techniques as you complete each mission . And thank god the game itself does that . No need to pull you hair out to decide which upgrade you should go for , Its good for once to have the option taken from us .Phew . So click on your Instinct and first find out what are the possible ways a Target can be taken down . Like a grill door which can be made to electrocute the guy who touches it , adding poison to food while dressed as the chef , or using a electric gun on a scientist who is actually working on improving it ? ( ironic) huh . Well that is truly the best part in the game . When all else fails you have always got your favorite Silverballers to fall back onto ;-)
Shooter Mechanics ::
Same as that of takedown, you will first mark the targets you are going to take down and then when you press a button , Agent 47 takes the enemies in his own personal style which is shown as a dramatic slo mo action fi scene . Unlike Takedowns , the enemies won t go down with a single hit . If you want that, better aim for their heads , but if you aim for their trunks then be sure to pump more lead into them to put them down forever .
A lot of heavy weapons can be found out through out the game . Hell !! if you want you can go for a round with them. But Assassins 's way of finishing off a level is much more satisfying .
Pro ' ::
1. Once again don the suit of Black with Red Tie and get into the Role of the Deadliest Assassin of all times . This Guy never misses a target .
2. Stunning environmental effects and graphics , thanks to Nvidia's Phys X that will make playing the game such a beauty.
3. The game engine is so smooth that moving Agent 47 through out the game feels superb .
4. Get the satisfaction of taking down a target after hours of boiling over on how to execute it without getting detected . Remember : Patience is your only friend . Wait for it like a coiled Viper and strike when the opportunity arises .
Con's ::
1. Instinct makes the game more easier than it was meant to be .
2. Environmental kills are a total of 5 or 6 that gets repetitive after first 3 missions . They could have introduced more innovative ways of killing .
3. No epic Boss Fights ,especially the last level . If you are expecting a huge and satisfying fight at the end of the game , you ought to be disappointed .
Rating :: 8.5 /10
Regards
Ram
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